![]() Here are all the heroes we've designated as technical heroes: If assault heroes are the front line, these guys are much better hanging back and using their abilities to take enemies down over multiple rounds. Technical heroes are slightly more complex than assault heroes, often relying on specific mechanics or buffs that allow them to set up multiple enemies and take them down efficiently. Multi-Target Damage Knockback Stunning EnemiesĪllies that will keep topping up his health while he builds his Rage meter, which increases every time he takes damage. Also ones that can buff her standard attacks.Ĭhain Abilities Protecting Allies Self-HealingĪllies that will buff his chain attacks or debuff enemies' health to make his claws more powerful. Repositioning Enemies Knockback Single-Target DamageĪllies that will make use of her repositioning abilities to deal a ton of damage. The Hunter Wolverine Captain America Nico In the same vein, allies that can taunt enemies and draw fire are crucial. These attacks drain his health and leave him vulnerable. Single-Target Damage Multi-Target Damage Self-HealingĪn ally that will heal him after attacks such as Vengeance, Hell Ride and Lash. Single-Target Damage Multi-Target Damage Protecting AlliesĪn ally that will buff her attacks and keep her healed up while she charges Binary and attacks enemies. Here are all the heroes we've designated as assault heroes: Technical heroes may also be good at taunting enemies, drawing their attention while assault heroes heal up and continue to deal damage. Your main priority with assault heroes is having a support hero to keep them healed up and strengthen their attacks with buffs. They can tank a lot of hits and deal a lot of damage. Considering your hunter will usually be the highest levelled hero in your squad, it's worth finessing their deck early on to get the best results.Īs mentioned above, assault heroes are best used on the front lines of the fight. Meanwhile, slot in a mix of quick attacks, knockback attacks (the whip quickly becomes a brutal damage dealer when levelled up) and powerful hero cards to round out the deck. When assembling their deck, make sure to throw in abilities like heal, fortify and cure to give them good support options. The Hunter will be required to partake in every single story mission, meaning it's a smart idea to make them adaptable to any and all situations. However, your best bet is to find a balance of all three. In essence, they cover all three of our classes, allowing you to mould them into an assault, support or technical hero. They're a strong offensive attacker, have a range of useful defensive options and can support their allies using healing magic. Unlike the other heroes whose card decks have a specific focus in mind, The Hunter is a bit of a clean slate. However, for those struggling to find an effective squad, let's quickly run through each of these unofficial classes and the heroes that slot into them.īefore we dive into the other heroes, it's worth first looking at The Hunter. You may have unlocked particularly powerful decks for Nico and Scarlet Witch and want to use them both on a mission despite them filling similar roles in the team. Of course, a lot of this is down to personal preference. ![]() As such, your best tactic when building a squad is to have one assault hero, one support hero and one technical hero on hand. Unlike Firaxis' previous two strategy titles, XCOM: Enemy Unknown and XCOM 2, you're not able to upgrade the size of your squad over the course of the game, meaning you'll always be stuck with just three squad mates. ![]() For the sake of this character composition guide, we'll label each of these character classes as assault, support and technical.
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